Point System

🔹 Core Concepts

  • 10aa (10 Air Acceleration): Default air acceleration in CS 1.6.
  • 100aa (100 Air Acceleration): Easier air acceleration. Allows more air control and gives fewer points.
  • GA 5 (Ground Acceleration 5): Default ground acceleration in CS 1.6. It’s the standard and does not provide bonus points.
  • GA 4.5 (Ground Acceleration 4.5): Harder ground acceleration that gives a ×4.5 points multiplier. These records are stored in a separate category.
  • Note: These settings can be changed by using the command /ga in-game.

🔹 How Points Are Calculated

Each player’s record earns points based on the movement settings used (10aa, 100aa, GA), the map’s difficulty, and its length. Harder records give more points.

Example:

  • Player gets 300 points for a 10aa run on a Hard map
  • A 100aa record on the same map will get 75 points (25% of 300)

🔹 Noob Records

Records that use checkpoints (Noob Records) reward 50% of the points compared to Pro Records (no checkpoints).

Example:

  • If a Pro record gives 300 points, a Noob record with checkpoints will give 150 points.

🔹 Difficulty Multipliers (for 100aa Records)

100aa records are easier, so they only earn a percentage of the 10aa score depending on map difficulty:

Difficulty % of Pro Points
Easy20%
Easy-Average20%
Average20%
Average-Hard25%
Hard25%
Hard-Extreme50%
Extreme60%
Extreme-Death80%
Death85%

🔹 Map Length Multipliers

Longer maps offer more points based on these multipliers:

  • Very Short / Short: ×1
  • Middle: ×2
  • Long: ×3
  • Very Long: ×4

🔹 GA 4.5 Bonus Multiplier

If a player completes the map using GA 4.5 (harder ground acceleration), the run receives a ×4.5 multiplier of the equivalent 10aa GA 5 score. These records are handled in a separate category and do not affect normal scoring.

  • Example: If a 10aa GA 5 run is worth 300 points (example only), then a GA 4.5 run will get 300 × 4.5 = 1350 points

Note: GA 4.5 only grants points if:

  • Map is of difficulty Hard or above.
  • Map is with type Climb or Mix.

🧠 Tips

  • If you first set a record using 100aa and later beat it with 10aa, both runs are combined up to the Pro point cap.
    Example: You earn 60 points from a 100aa record. Later, you earn 240 more with a 10aa record. Your total becomes 300 points (capped).
  • The system rewards harder movement styles and higher map difficulty. Easier settings give less, regardless of time.